Here is an important part of my prayer. Tonight I have been listening to Arabic rececitaion for about an hour, first when I prayed and onto other people sharing their love of prayer. Like this!
Its a deal…500 bucks a day for the box…learn whats inside.
How can the cross-disciplinary nature of games and the sheer volume of work be managed by just one or two people? Let me tell you how I do it.
Disc Golf Tournament Poster
This project was inspired by a group of friends that I play disc golf with. We manage a local Disc Golf Association and hold biannual tournaments in the city. My colleague, Karen, asked if the poster could feature the chains of a disc golf catcher being smashed. I took on the challenge and attempted to recreate an Innova disc cather in CG using Blender 2.6, and I was very surprised that the environment was friendlier than ever and that Cycles renderer was built in to provide a realistic look.
This poster is completely CG with a photo used as an environment map.
Above is a final render that was proofed by the group. In hind sight I would remap the texture on the chin links, and added a little motion blur and camera distortion, but for a free project, this was good enough.
The two renders above were early tests done in Blender 2.6. I added the chains as rigged objects using the Blender Game Engine, duplicated the systems multiple times then allowed the chains to fall on each other producing this composition. I then worked with the depth of field of the Cycles camera and got these results. Once the environment map was in, and I saw how Blender was performing, I never looked back at any other 3D package.
This is the artwork that we got printed on the discs for the tournament. Since I had this completed in Illustrator, it was easy to use it as a planar texture in the 3D project. I love seeing things that don’t exist come to life in CG
Just an incredible use of projection and interaction to create a magic theatric experience. I can’t wait to get to this level!
This ad agency decided to produce an interesting project where an iOS device could be used to capture the input from the user to control the needle of a virtual turn table. This project demonstrates how augmented reality can allow people to interface with analog like systems. Click here to see the project.